The game VESVET partners are creating is a first person game, meaning we play a character in the game and control that player’s interactions. This means that each scenario needs to be written from the point of view of that character. Any branching that occurs therefore within the conversations in the game will be a decision made by the player from a set of multiple choice options.
Each decision the player makes throughout the game guides them through a set of conversation elements. Each conversation element can be tied to one or more variables. These variables will be used to assess the level of competence in each of the VESVET competences (for example, the player’s score).
The training how to use Chat Mapper for successful creation of branching conversations for the VESVET GAME was conducted by Interactive Systems at Nottingham Trent University
During the third meeting in Epralima, partners presented the progress of:
- VET schools on internship conditions and curricula;
- Teachers/Supervisors Handbook with simulated situations using video scripts;
- Entrepreneurship skills training course for students with simulated situations using gamified sets of tasks.
Thanks a lot Epralima for great hosting and hospitality!
During the meeting were briefly discussed and clarified Entrepreneurial sub-competences for VET learners in LEVEL5 system; developed and identified game ideas for vocational education and training; defined key topics for Teachers/Supervisors Handbook in correlation with LEVEL5 reference system.
Regards Didim Zeynep Mehmet Dönmez Mesleki ve Teknik Anadolu Lisesi for organizing amazing hosting!
During the workshop in the Kick-off meeting on November 21st 2018, all the participants from partner institutions were discussing and selecting entrepreneurial competences, which would be the most useful and needed for students and employees.
Sub-competences of Entrepreneurship:
Sense of initiative
Intercultural and diversity competence
According to the O1- Methodology of Development of Entrepreneurship Competence, each VET project partner school identifies and contextualizes entrepreneurship sub-competencies.
The 2nd TM is planned in May 2019 and will take place at Zaeynep Mehmet Donmez Mesleki ve Teknik Anadolu Lisesi in Aydin, Turkey.